The playstyle was predominantly focused on this season despite the tier bonus pushing us towards casting single-target spells like and. After seeing the performance of the spec in Raid after this change, I was really hopeful to see some buffs in other areas come Season 3, but unfortunately that doesn't seem to be happening (yet, anyway). This was primarily the reason Resto Shamans healing in Raid started to fall off quite a bit, despite not really being 'ahead' beforehand. The 10.1.5 change to was aimed to combat off-healing CDs for dps specs, but this was a pretty big hit for Resto Shaman specifically as it was our best healing CD that we had. In Mythic + Resto Shaman was the most dominant healer early on - which was likely a carryover from Season 1 after the giant buffs to, but quickly fell behind Holy Paladin and Discipline Priest once the reworked Holy Paladin hit live servers. It wasn't "meta" in raid, but was certainly playable as even Method used a Resto Shaman on their World 3rd kill of Mythic Sarkareth. I'll cover this more below in its own section, but more than anything else this is one of the things I'd like to see tackled in a future update. Some of the options we're picking aren't really even healing improvements but more Quality of Life improvements like or are things we must path through just to get to other talent we want to take like or. I cannot emphasize enough how bad it feels to overspend talent points in the topmost section of the talent tree. Most of the other options in our talent tree are either undertuned, buff spells we will not be pressing (either due to mana changes or the new tier bonus), or have been nerfed to the point where we don't really want to take them anymore. ![]() I want to add a small bit here quickly describing the talent tree, but currently Resto Shaman is looking to spend anywhere from 12-14 of our total Spec Talent Points in the topmost section of our Talent Tree. ![]() We're still one of the few specs without a Raid/Party buff (hello Elemental Shamans and Hunter players!) and unfortunately, I don't think that's going to be changing before Season 3. I promise I'm not trying to be overly cynical here, but with the tier bonus heavily altering our playstyle and the unaddressed talent issues, the spec is not in a great place right now. We'll start looking at where the spec was at throughout Season 2 in both Raid and Mythic +, then take a look at where the spec is heading going into Season 3 with the current changes and Tier Bonuses now that we've had a few weeks of testing. The talent tree has a lot of issues that have gone unaddressed, and with some of the playstyle changes with the stuff coming in Season 3, it's time to take a look at where Resto Shaman stands, what problems the spec currently has, and what we hope to see changed. Restoration Shaman is a spec that hasn't really found its footing so far in Dragonflight. Restoration Shaman Season 3 Review: A Top-Heavy Talent Tree With an Unfriendly Playstyle ![]() Amirdrassil, the Dream’s Hope (4) Set Bonus has been adjusted - chance to create a new Riptide has been reduced to 5% (was 10%).Amirdrassil, the Dream’s Hope (2) Set Bonus has been adjusted - Tidal Resorvoir now heals for 15% of all Riptide healing done (was 20%) and now lasts for 15 sec (was 10 sec).Ancestral Awakening now prefers to heal injured players instead of always healing the lowest health player.Ancestral Awakening heals for 10/20% of healing done (was 15/30%).Developers’ note: With Riptide, Healing Surge, and Healing Wave doing a lot more healing, Ancestral Awakening’s power was increased beyond intended levels.Riptide’s initial heal increased by 30%. ![]()
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